#include <bits/stdc++.h>
using namespace std;
using u8 = uint8_t;
using u16 = uint16_t;
using u32 = uint32_t;
using u64 = uint64_t;
using usize = size_t;
using uptr = uintptr_t;
using i8 = int8_t;
using i16 = int16_t;
using i32 = int32_t;
using i64 = int64_t;
using isize = make_signed_t<size_t>;
using iptr = intptr_t;
using f32 = float_t;
using f64 = double_t;
constexpr i32 Modulus = 1e9 + 7;
int main()
{
ios_base::sync_with_stdio(false);
cin.tie(nullptr);
cout.tie(nullptr);
u32 pupilCount, friendshipCount;
cin >> pupilCount >> friendshipCount;
auto friends = vector<vector<u32>>(pupilCount + 1);
while (friendshipCount > 0)
{
u32 pupil1, pupil2;
cin >> pupil1 >> pupil2;
friends[pupil1].push_back(pupil2);
friends[pupil2].push_back(pupil1);
friendshipCount -= 1;
}
queue<u32> qu;
vector<u16> team(pupilCount + 1, 0);
for (u32 pupil = 1; pupil <= pupilCount; pupil += 1)
{
if (team[pupil] != 0)
{
continue;
}
qu.push(pupil);
team[pupil] = 1;
while (!qu.empty())
{
u32 current = qu.front();
qu.pop();
for (u32 next : friends[current])
{
if (team[next] == 0)
{
team[next] = team[current] ^ 3;
qu.push(next);
continue;
}
if (team[next] == team[current])
{
cout << "IMPOSSIBLE";
return 0;
}
}
}
}
for (u32 pupil = 1; pupil <= pupilCount; pupil += 1)
{
cout << team[pupil] << ' ';
}
return 0;
}